The Legend of Zelda

Sony Pictures Entertainment / Nintendo Large-scale fantasy world-building for a live-action adaptation of the iconic game franchise

Sony Pictures Entertainment / Nintendo Large-scale fantasy world-building for a live-action adaptation of the iconic game franchise

services

Concept Art

Set Design

3D Modelling

Art Direction

Digital Painting

Technical Drawing

3D Printing

studio

Sony Pictures Entertainment, Nintendo

production year

2025 - 2026

Credits

Production Designer: Daniel Dorrance
Supervising Art Director: Simon Bright

Info

A large-scale live-action adaptation of The Legend of Zelda, requiring the translation of a globally recognised fantasy world into grounded, cinematic environments.

The project focused on balancing the stylised, iconic visual language of the game with the physical constraints and realism of live-action filmmaking building a world that feels both expansive and believable on screen.